White wolflike Vampire: Masquerade, Werewolf: Apocalypseand Hunter: Calculationtoday announced it Jess Ranzillo He is currently the creative director of World of Darkness. Before joining White Wolf, Ranzillo was at the wizard on the coast. Dungeons and DragonsA long-standing creative direction of franchise Magic: Gathering.
Ranzilo has been the world of darkness players since the original release in 1991 Vampire: Masquerade. She hopes that the experience will help her represent the players and community she is developing. As creative director, she “leads Darkness Story Worlds’ world vision and IP development throughout the TransMedia catalog, including TRPG sourcebooks, video games and other media. She ensures that the brand’s Gothic story and world building are bold, modern and remain true to its roots.”
“Since the 90s, World of Darkness has been my creative North Star. I’ve seen firsthand how these games create communities and inspire storytellers.” “My focus is to support what makes these worlds special: rich lore, player agencies, mature themes – and ensure that you reach everyone who loves them.
“To shaping the creative future of a dark world to get Jess on board is a huge victory for White Wolf,” said Marco Bellman, executive vice president of White Wolf. “She is a world-class creative director with deep roots in the development of transmedia properties and a keen instinct for audience-first storytelling. Jess’ experience is perfect for leading White Wolf in a bold and ambitious way. Brands from around the world.”
Images via White Wolf Publishing
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