This week is the finale of Beadle & Grimm’s latest Kickstarter. Legend of Avatar: Role-playing Game – The voyage of unity, Nickelodeon’s collaboration with Magpie Game creates a brand new adventure for Magpie The Legend of the Avatar game. With the full range of handouts and gameplay tools in space, the campaign has already raised over $470,000 against its $50,000 target.
Set in the roku era, The voyage of unity It’s a series of five linked adventures that can be played individually, or as a campaign to bring unknown companions on your first journey to the respected members of the crew. Traveling through four countries, Unity Provides unique frames for campaigns for players and GMS. This is a Globe Trotting adventure set that shows you everything the four countries have to offer.
“The overflow of support for this collaboration with Magpie Games and Legend of Avatar: Role-playing Game It was spectacular, but I’ve got more stretching goals to unlock! The more avatar fans we reach on Kickstarter, the more we can make the final product, so we hope to reach the fans by June 19th,” said Matthew Lillard of Beadle & Grimm’s.
We chatted with the project’s Lead Charlie Rehall to see more details at the final time of the campaign.


What is your experience in the Avatar universe? So did you prepare to work with the box set?
We are huge fans of the original series! We watched it with the kids and liked it more than they did. When I saw Magpie did a great job Legend of the Avatar: Roleplay Gamewe wanted to work with them. It also helps them to be great people and great partners.
Why set up an adventure in the roku era? How does this story fit into the Avatar Canon?
During the Roku era, it was a slightly more open field, as there was much less Canon material associated with it. But perhaps more importantly, we really Unityand the way that adventures on the largest sailing ship ever built can provide the narrative structure of road stories like the original series.

Adventure and Unity theme?
We have the original Avatar series as a Road Story, and its structure allows the hero band to travel the whole world. Unity It provided me with a way to do the same, but also in another era with all the tensions and dramas that led to the war, before the war, and in all the tensions and dramas that ultimately led to war.
How did you approach the expression of non-Western cultures in avatars, such as Inuit-inspired aquariums and Tibetan airborne nomads?
This is why having a knowledgeable partner as a member of the team is great. Everything we create is done in close consultation with Magpie and Paramount authors and game designers, and has a deep, passionate knowledge of games and the universe.
Could you please tell me a little about the new legend you are using? How do they fit into the wider world?
Already take three legends, part of Canon, Tikriganiannig (TIQ), Airnanlioshon and Uzku Yuyan, embodying them with artwork and statistics. In particular, TIQ is Unitybecause that’s her creation! Our new legend, Minister Lanzig, is important for the first adventure of the series, as you need his help to get his help. Unity Released. All of the characters, and how we weave them into the story, was created in close collaboration with Magpie Games.

How did you decide which handouts to include?
I lean heavily towards the author’s work when it comes to physical items that help tell the story of adventure. When you see something in the story that helps GM and players lend weight and credibility to the story they’re creating at the table, you build it. Our goal is to immerse players in the story, allowing physical items such as handouts, maps, coins, and more to GM not simply explain, but to show the world to the player.



When did the bending scroll appear as an add-on? How did you create them?

Well, ever since I saw that scroll in the original series, I’ve been hoping for it. I love the idea of knowledge that these ancient practices have been passed down for generations and the ownership of such scrolls in the hands of those with innate talent, but those without training like Katara, can change their world. If I get the right thing, I can’t shake up the sense that I can become a vendor either.
Can you see more B&G titles in the avatar world?
We had so much fun making this, so if people want more, we can hardly say no.
Legend of the Avatar: Role-Playing Game – Voyage of Unity Funding is available until 10pm on June 19th.
Images via Beadle & Grimm
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